Definition for the LittlevGL engine initialization. More...
Definition for the LittlevGL engine initialization.
Definition in file lvgl_riot.h.
#include "screen_dev.h"
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void | lvgl_init (screen_dev_t *screen_dev) |
Initialize the lvgl display engine. More... | |
void | lvgl_wakeup (void) |
Wakeup lvgl when inactive. More... | |
void lvgl_init | ( | screen_dev_t * | screen_dev | ) |
Initialize the lvgl display engine.
[in] | screen_dev | Pointer to the generic screen device |
void lvgl_wakeup | ( | void | ) |
Wakeup lvgl when inactive.
This function unblocks the lvgl task handler thread and will indirectly trigger an activity. After calling this function, lvgl remains awake during the next LVGL_INACTIVITY_PERIOD_MS ms.