Abstraction layer for RIOT adaption. More...
Abstraction layer for RIOT adaption.
Definition in file os_dev.h.
#include "dpl/dpl.h"
#include "dpl/queue.h"
#include "net/ieee802154.h"
#include "net/netdev.h"
#include "net/netdev/ieee802154.h"
Go to the source code of this file.
Data Structures | |
struct | os_dev |
Device structure. More... | |
Macros | |
#define | OS_DEV_SETHANDLERS(__dev, __open, __close) |
Unused define, void cast. More... | |