Sock submodule for UDP. More...
Sock submodule for UDP.
First you need to include a module that implements this API in your application's Makefile. For example the implementation for GNRC is called gnrc_sock_udp.
Above you see a simple UDP echo server. Don't forget to also include the IPv6 module of your networking implementation (e.g. gnrc_ipv6_default for Generic (GNRC) network stack GNRC) and at least one network device.
After including the header file for UDP sock, we create some buffer space buf to store the data received by the server:
To be able to listen for incoming packets we bind the sock by setting a local end point with a port (12345 in this case).
We then proceed to create the sock. It is bound to local and thus listens for UDP packets with destination port 12345. Since we don't need any further configuration we set the flags to 0. In case of an error we stop the program:
The application then waits indefinitely for an incoming message in buf from remote. If we want to timeout this wait period we could alternatively set the timeout parameter of sock_udp_recv() to a value != SOCK_NO_TIMEOUT. If an error occurs on receive we just ignore it and continue looping.
If we receive a message we use its remote to reply. In case of an error on send we print an according message:
There are two kinds of clients. Those that do expect a reply and those who don't. A client that does not require a reply is very simple to implement in one line:
With data being the data sent, data_len the length of data and remote the remote end point the packet that is is to be sent.
To see some other capabilities we look at a more complex example in form of the counter of the echo server above:
Again: Don't forget to also include the IPv6 module of your networking implementation (e.g. gnrc_ipv6_default for GNRC) and at least one network device.
We first create again a sock with a local end point bound to any IPv6 address and some port. Note that we also could specify the remote here and not use it with sock_udp_send().
We then create a remote end point with the link-local all nodes multicast address (ff02::1) and port 12345 and send a "Hello!" message to that end point.
We then wait a second for a reply and print it when it is received.
Finally, we wait a second before sending out the next "Hello!" with xtimer_sleep(1).
Files | |
| file | udp.h |
| UDP sock definitions. | |
Typedefs | |
| typedef struct _sock_tl_ep | sock_udp_ep_t |
| An end point for a UDP sock object. | |
| typedef struct sock_udp | sock_udp_t |
| Type for a UDP sock object. More... | |
Functions | |
| int | sock_udp_create (sock_udp_t *sock, const sock_udp_ep_t *local, const sock_udp_ep_t *remote, uint16_t flags) |
| Creates a new UDP sock object. More... | |
| void | sock_udp_close (sock_udp_t *sock) |
| Closes a UDP sock object. More... | |
| int | sock_udp_get_local (sock_udp_t *sock, sock_udp_ep_t *ep) |
| Gets the local end point of a UDP sock object. More... | |
| int | sock_udp_get_remote (sock_udp_t *sock, sock_udp_ep_t *ep) |
| Gets the remote end point of a UDP sock object. More... | |
| ssize_t | sock_udp_recv (sock_udp_t *sock, void *data, size_t max_len, uint32_t timeout, sock_udp_ep_t *remote) |
| Receives a UDP message from a remote end point. More... | |
| ssize_t | sock_udp_recv_buf (sock_udp_t *sock, void **data, void **buf_ctx, uint32_t timeout, sock_udp_ep_t *remote) |
| Provides stack-internal buffer space containing a UDP message from a remote end point. More... | |
| ssize_t | sock_udp_send (sock_udp_t *sock, const void *data, size_t len, const sock_udp_ep_t *remote) |
| Sends a UDP message to remote end point. More... | |
| typedef struct sock_udp sock_udp_t |
| void sock_udp_close | ( | sock_udp_t * | sock | ) |
Closes a UDP sock object.
(sock != NULL)| [in] | sock | A UDP sock object. |
| int sock_udp_create | ( | sock_udp_t * | sock, |
| const sock_udp_ep_t * | local, | ||
| const sock_udp_ep_t * | remote, | ||
| uint16_t | flags | ||
| ) |
Creates a new UDP sock object.
(sock != NULL) (remote == NULL) || (remote->port != 0)| [out] | sock | The resulting sock object. |
| [in] | local | Local end point for the sock object. May be NULL. sock_udp_ep_t::netif must either be SOCK_ADDR_ANY_NETIF or equal to sock_udp_ep_t::netif of remote if remote != NULL. If NULL sock_udp_send() may bind implicitly. sock_udp_ep_t::port may also be 0 to bind the sock to an ephemeral port. |
| [in] | remote | Remote end point for the sock object. May be NULL but then the remote parameter of sock_udp_send() may not be NULL or it will always error with return value -ENOTCONN. sock_udp_ep_t::port must not be 0 if remote != NULL. sock_udp_ep_t::netif must either be SOCK_ADDR_ANY_NETIF or equal to sock_udp_ep_t::netif of local if local != NULL. |
| [in] | flags | Flags for the sock object. See also sock flags. May be 0. |
local != NULL and local is already used elsewhere or if local->port == 0 but the pool of ephemeral ports is depleted local != NULL or remote != NULL and sock_udp_ep_t::family of local or remote is not supported. remote is an invalid address. local or remote are not a valid interfaces or contradict each other (i.e. `(local->netif != remote->netif) && ((local->netif != SOCK_ADDR_ANY_NETIF) || (remote->netif != SOCK_ADDR_ANY_NETIF))if neither isNULL). @return -ENOMEM, if not enough resources can be provided forsock` to be created. | int sock_udp_get_local | ( | sock_udp_t * | sock, |
| sock_udp_ep_t * | ep | ||
| ) |
Gets the local end point of a UDP sock object.
(sock != NULL) && (ep != NULL)| [in] | sock | A UDP sock object. |
| [out] | ep | The local end point. |
sock has no local end point. | int sock_udp_get_remote | ( | sock_udp_t * | sock, |
| sock_udp_ep_t * | ep | ||
| ) |
Gets the remote end point of a UDP sock object.
(sock != NULL) && (ep != NULL)| [in] | sock | A UDP sock object. |
| [out] | ep | The remote end point. |
sock has no remote end point bound to it. | ssize_t sock_udp_recv | ( | sock_udp_t * | sock, |
| void * | data, | ||
| size_t | max_len, | ||
| uint32_t | timeout, | ||
| sock_udp_ep_t * | remote | ||
| ) |
Receives a UDP message from a remote end point.
(sock != NULL) && (data != NULL) && (max_len > 0)| [in] | sock | A UDP sock object. |
| [out] | data | Pointer where the received data should be stored. |
| [in] | max_len | Maximum space available at data. |
| [in] | timeout | Timeout for receive in microseconds. If 0 and no data is available, the function returns immediately. May be SOCK_NO_TIMEOUT for no timeout (wait until data is available). |
| [out] | remote | Remote end point of the received data. May be NULL, if it is not required by the application. |
sock is not given. timeout is 0 and no data is available. remote is invalid or sock is not properly initialized (or closed while sock_udp_recv() blocks). data. sock. timeout expired. | ssize_t sock_udp_recv_buf | ( | sock_udp_t * | sock, |
| void ** | data, | ||
| void ** | buf_ctx, | ||
| uint32_t | timeout, | ||
| sock_udp_ep_t * | remote | ||
| ) |
Provides stack-internal buffer space containing a UDP message from a remote end point.
(sock != NULL) && (data != NULL) && (buf_ctx != NULL)| [in] | sock | A UDP sock object. |
| [out] | data | Pointer to a stack-internal buffer space containing the received data. |
| [in,out] | buf_ctx | Stack-internal buffer context. If it points to a NULL pointer, the stack returns a new buffer space for a new packet. If it does not point to a NULL pointer, an existing context is assumed to get a next segment in a buffer. |
| [in] | timeout | Timeout for receive in microseconds. If 0 and no data is available, the function returns immediately. May be SOCK_NO_TIMEOUT for no timeout (wait until data is available). |
| [out] | remote | Remote end point of the received data. May be NULL, if it is not required by the application. |
buf_ctx to get more buffers until result is 0 or an error. buf_ctx was provided, it was released. sock is not given. timeout is 0 and no data is available. remote is invalid or sock is not properly initialized (or closed while sock_udp_recv() blocks). data. sock. timeout expired. | ssize_t sock_udp_send | ( | sock_udp_t * | sock, |
| const void * | data, | ||
| size_t | len, | ||
| const sock_udp_ep_t * | remote | ||
| ) |
Sends a UDP message to remote end point.
((sock != NULL || remote != NULL)) && (if (len != 0): (data != NULL))| [in] | sock | A UDP sock object. May be NULL. A sensible local end point should be selected by the implementation in that case. |
| [in] | data | Pointer where the received data should be stored. May be NULL if len == 0. |
| [in] | len | Maximum space available at data. |
| [in] | remote | Remote end point for the sent data. May be NULL, if sock has a remote end point. sock_udp_ep_t::family may be AF_UNSPEC, if local end point of sock provides this information. sock_udp_ep_t::port may not be 0. |
sock has no local end-point or was NULL and the pool of available ephemeral ports is depleted. remote != NULL and sock_udp_ep_t::family of remote is != AF_UNSPEC and not supported. remote or remote end point of sock is not reachable. remote is an invalid address. remote is not a valid interface or contradicts the given local interface (i.e. neither the local end point of sock nor remote are assigned to SOCK_ADDR_ANY_NETIF but are nevertheless different. remote is 0. data. remote == NULL, but sock has no remote end point.